*Beta Testers:* Aero, Daisy, Deku, Flamer, Garrulous64, The Hoennest, Hyadoki, It’s_no_user, Kalin, lukewasthefish, Mannheimer, MetalTails, NarwhalsWooooo, Owl B. Publicity:Sonic Amateur Games Expo (SAGE), led by Sonic Fan Games HQ Promotion Management and Video Recording/Editing: Garrulous64 ![]() New Tracks Composed and Arranged By:AshZone Sprite Artists:Alexander Brunetto, BlueFox, Desix, The Hoennest, Makapixel, MotorRoach, QuartzAdachi, Anonymous AKA Ys Programmers:Alexander Brunetto, Yonatankr, Lighto!, Ice, Rifty Thank you!ĭirected and Created By: Alexander Brunetto ![]() ![]() They are functional, but please know that there may be issues or bugs relating to them that require further development. The first Boss, Sonic’s Drop Dash, and Casino Paradise Act 1 are not 100% complete and are works-in-progress. Features set for the future include an exclusive Team Chaotix Mission Mode, 8 Unique Playable Main Characters (7 of which are playable in this Demo), a fleshed-out Tiny Chao Garden, New Levels and Music Tracks, and more! For this particular Demo, Sonic’s Insta-Shield is swapped-out for his Drop Dash! This move will be an early unlockable in the final version. Sonic Advance Revamped is a remake and reimagining of the original Sonic Advance on the GBA using the Sonic Worlds Delta engine it’s a passion project designed to be the definitive way to play Sonic Advance, with better hazard placement, a 16:9 aspect ratio, patched-up levels and bosses, completely redesigned Special Stages, the smoothest sprites from each GBA Sonic title (with some special cases and custom sprites here and there), re-implemented unused/beta elements, and true classic Sonic controls to make the game feel even better.
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